SKKU’s Sports Interaction Science Graduate School (SIS) was selected as one of the two schools to establish sports industry convergence graduate schools by the Ministry of Culture, Sports and Tourism (MCST). The sports industry is an industry with high future growth potential. The size of the global sports industry stood at 1,430 trillion won as of 2017, while Korea’s sports industry is growing at an average rate of 3.6 percent and stood at 74.7 trillion won in 2017. In addition, hightech sportswear and analysis tools for sporting events are rapidly being developed due to the convergence of sports and technology, such as big data, as part of the fourth Industrial Revolution. The Sports Industry Convergence Graduate School brings together sports with other fields such as engineering, medicine, and law. The project was carried out for the first time this year to systematically educate people with expertise in the newly growing sports field at the national level. SKKU’s Sports Interaction Science (SIS) offers courses that combine sports science with computer science, software, design, and social science. The school plans to nurture experts in three areas: extended reality sport based on sports interaction, sports big data, and sports digital health design. All students on the course will be fully funded by the government and will study for a total of four semesters. The guidelines for applications will be announced on the website of SKKU, the MCST, and the Korea Sports Promotion Foundation. SKKU will select a total of 20 students for admission and it will run in the first semester from September to December this year.